SWTOR: Health and Safety Violation January 29th, 2018, 12:13 am
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Author Comments:

It took me about 0.5 seconds of playing SWTOR again to start falling off things. And taking damage for it.
Railings are a thing. Please, Star Wars, use them.

Fun (?) fact: this is supposed to be animated, but smackjeeves won't have any of it. Patreon supporters can see it in its intended glory and time will tell if tumblr users can do so.

Posted @ January 1st, 2018, 7:17 pm

Posted @ November 18th, 2019, 2:23 am

Reader Comments:

don't forget the lifts, you'd think and advance civilization as what we see in star wars would have better lifts than what we had in the 19th century :P

Posted @ January 29th, 2018, 2:07 am

OSH violations are a tradition in the Star Wars galaxy since *timey-wimey hijinks* pretty much forever.

Posted @ January 29th, 2018, 3:02 am

Dromund Kaas once had OSHA insisting on proper railings at all walkways.

It displeased the Emperor.

Posted @ January 29th, 2018, 3:55 am

This is how the empire culls the weak
(and inattentive) from it's ranks.

Posted @ January 29th, 2018, 8:34 am

@Blazypika2: There are teleports, but those seem to be rakata technology or some such for the most part. I too feel they could do better than lifts that go up and down at their own pace, with or without passengers.

@Norgrath: I suppose the whole "a long time ago" thing is the key here. It's clear health and safety has yet become a priority, at least not when put next to Dramatic Esthetics.

@Karhu: Maybe the Emperor should consider how much greater the empire would be if people didn't have to get scraped off the pavement every other day.

@Sharp-Claw: I feel personally attacked. How dare?

Posted @ January 30th, 2018, 1:49 am

Safety is no concern for immortal, self-resurrecting, superbeings. Also this is eight video game hours or like 15min.

Posted @ February 2nd, 2018, 2:59 pm

@zenat: one would hope. still judging from the movies, it's good that after 3500 years they learned to make decent lifts :P

Posted @ February 6th, 2018, 5:24 pm