So I’ve played a bit of Shadow of Mordor and sure it’s pretty enjoyable, but the plot is… a bit lacking so far.
I honestly shouldn’t have to play several hours for there to actually be any sort of female showing up with more than a fridgeing or damsel in distress role…
keep at it, trust me
SoM didn't really need much of a story anyway. The Nemesis system is a bloody brilliant invention for this game. It's an emergent kind of storytelling in my opinion.
Yeah, when I saw the trailer starring Scruffy White Dude With Family Brutally Murdered, aka a story that's been told fifty billion times, I lost interest in it, too. :\
Sometimes, you get a game in which you care about the story about as much as you care about the angle at which you put on socks.
Playing Shadow of Mordor is like playing Mario; your Princess is in another castle, so stop thinking and enjoy the gameplay. Given what a sausagefest the source material is anyway, it's not like we had high expectations anyway.
Also, cat is adorable! had to add that
The abundance of white dudes doesn't bother me too much, look at the source material, but in the Lord of the Rings universe there is no excuse for poor story. Have you seen how much Tolkien wrote?? There are so many rich, complex, emotionally engaging options that there is just no excuse!
Sorry, I get upset when people do bad things to LOTR.
@Almightyra: I tried and got forward in the game, but it's not my jam I guess.
@Deonis: I think it's a cool idea, but it became a bit too much like wading through hordes and hordes of orcs and it never ends.
@amiko_16: Yeah... if only it had been the wife as the protagonist. Ah what could have been.
@4mation: No, but that kind of game is just not my kind of game. It's just a whole horde of killing orc on orc and one would think that at some point they would stop attacking the guy who never dies?
@4mation: thank you <3
@ScreamingViking: Actually, I think an abundance of white dudes is always a bit of a problem no matter what sort of sourcematerial there was to begin with. One has to assume that there are women somewhere and people of colour, right? why can't they, when moving away from the sourcematerial, be added? Honestly, shadow of mordor is kind of just a big sausagefest and it makes me tired.
I've always had the opposite frustration (with medieval context games) I can't imagine most parts of the world about 1000 years ago are anywhere near as ethnically diverse as now (correct me if I'm wrong) and it seems kind of silly when I see games diversifying their ethnicities without any justification.
Seconding @Norgrath here. Expecting female characters everywhere is natural since they kinda have to be there whatever setting (unless it's a completely different race), but games based on medieval Europe are the most justified in not including a wide diversity of ethnicities imho. Of course, most games take place in fictional universes so the creators can do whatever they damn want in that regard. Then again, take Witcher - fictional seting or not, it's just so POLISH that even there I don't get all the hate about it supposedly being racist for not including (more) people of color.
@Norgrath and @warrion: The notion that medieval Europe was sparkling white is a misconsception based on erasure. You can check out old art and see people of color (I suggest http://medievalpoc.tumblr.com/ they've even sorted it by century, very neat) which simply would not be if there weren't actually people of color in Europe. People travel, they always have. The vikings went to North America 1000 years ago. Of course other groups would travel equally great distances, and certainly shorter ones too.
Fantasy has absolutely no excuse to be all white. If you can imagine dragons but not people of color in your fantasy you really need to examine why that is.
@warrion: Our Polish friend mentions the cossacks in the 16-17th century, the tatars from 13th century. I would like to add that the romani people came to Europe in the 12th century. Basically, no, Poland was not 100% white either.
@zenat: All of which are comonly considered white, while it is true that there were a couple of what modern americans would consider people of colour they never were a significant demographic, more like single travallers. The vast mayority of medieval Europeans that did not live closs to the mediterean would probably never saw someone that would not be considered white.
@evilQuaelgeist: Ok so... first off. We are Swedes. Born in Sweden. In Europe. Not the USA. Second... what modern americans consider people of color is not universal. Third, most importantly... The romani certainly were people of color when they arrived in Europe. The fact that they have been treated abhorrently by the locals and now have a significant fair population does not change that. The tatars are a Turkish people with their roots in Mongolia. You will notice that it is smack dab in Asia. Additionally the Roman empire made their way across western Europe with an army that was amazingly diverse. They have found an African man from medieval times buried in England. Lapis lazuli was exported to Europe from Afghanistan so we could have ultramarine in our art during the middle ages. Did every single European see a person of color? No. Is that a good reason to exclude people of color from fantasy? Fuck no.
In short, regardless of nitpicking of who is and who is not POC, it's all a matter of these games being too male, too white, and there is no excuse for that.
I don't think the problem with SoM's story is that its too male or too white. I think the problem is that the story is just so bland, generic and way too much of a power fantasy.