I am guessing that for most players this scene was great and built a lot of suspense, but when you play a fire mage it kiiinda takes the suspense away.
Honestly, why could I not use said fire magic suddenly? why is my inquisitor freezing out in the cold like a bloody idiot? Did Corypheus bash her head in so hard she forgot how to conjure magic?
In my own headcannon,mage inquisitor used up most of her magic during the last fight and to keep from getting frostbite on the trip over the mountains. After all you could have drained your mana. The non-mages most likely lost a couple toes to the cold.
Frostbite? Pfft, those two despair demons I somehow missed with my shiny new rift power were much more of a problem.
@Rivka: Well, yeah I think that's one of the best headcannons for this. But the system in place does allow you for mana regeneration pretty quickly regardless of being in battle or not. I feel like this is a phoenix down sorta situation where gameplay mechanics and cinematics just don't overlap at all.
@ScreamingViking: Oh I can imagine! You know, of all the mobs in inquisition the despair demons were always the worst for me...
Just say it was frostbite-induced delirium.
Although, considering what we've seen, that might still be a poor excuse.
It's especially odd for Qunari (er, Vashoth... however you want to call them) mages, because in the first game they were vulnerable to cold in-game, the story reason being they're so adapted for hot environments. You'd think a Vashoth mage would learn a few tricks for when they were assigned somewhere with snow.
Well i couldn't say the same, being a necromancer and all. Death magic is a terrible way to stay warm.
Well, I was an ice/ lightning mage so it was either freeze some more or get shocked to stay warm
it's actually impossible to use any ability during that ice walk. fire mage or no.